Corporation Manufactured E.B.K's

Make a suggestion & let the community sound it out. Almost all the best activities in game came initially from a player suggestion!
Post Reply
User avatar
Geistware
Posts: 75
Joined: Tue Aug 15, 2017 1:37 am

Corporation Manufactured E.B.K's

Post by Geistware » Tue Apr 09, 2019 4:36 pm

Presently you need a Genesis plot and infrastructure to build a corporate EBK. Why not allow the corporation to make their own within the manufacturing facility. Instead of making the corporate one like the genesis one, make the corporate one success or degree of repair based on the pilots repair skill. As the use EBK's some learning happens and their repair skill increases.



User avatar
Geistware
Posts: 75
Joined: Tue Aug 15, 2017 1:37 am

Re: Corporation Manufactured E.B.K's

Post by Geistware » Mon Apr 22, 2019 4:15 pm

WOW, so after two weeks and 39 views, no one has any thoughts on the matter?

User avatar
MarcSp
Posts: 563
Joined: Fri Jul 25, 2014 4:44 am
Location: Lake Zurich, Illinois, USA

Re: Corporation Manufactured E.B.K's

Post by MarcSp » Mon Apr 22, 2019 5:04 pm

Agree with expanding corp manufacturing to do this. I already have run out of stuff to build in my corp manu facility.
My manufacturing specialist pilot already spends more time on other missions than on building stuff.

Disagree with the pilot repair skill requirement, the XP per repair would need to be tremendously increased to make this feasible.
I think repair skill is highly biased to combat pilots, it seems combat missions use two or more times the EBKS than my
hauler/miner/explorer missions do.

Plus now you have two different paths to making the same item, which is wasteful.
Better to have a NEW type of EBK (perhaps a shield+HP combo?) that only the corp can build.

pikolinianita
Posts: 806
Joined: Sun Jul 20, 2014 6:36 pm
Location: Quantum Chicken Caravanserai, Umbari, Sphere

Re: Corporation Manufactured E.B.K's

Post by pikolinianita » Fri Apr 26, 2019 11:13 pm

I'd not spend valuables resources on corporate EBK - Ship is repaired for cr, why should I waste clicks and res?

Other options for corporate crafting would be nice, but not EBKs

Post Reply